2009
12.29

Progress, regress…

Recent two weeks were quite intensive. I’ve added alot of new features to my framework. The most notable is CEGUI integration. At this moment I’m using test layout, but it will change in the future. (I would like to design my own skin/theme later).

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2009
12.14

SDL based OpenGL framework

Finally I’ve managed to finish simple SDL framework (to quickly set up OpenGL projects and try out new stuff). Nothing fancy at this moment just the basic functionality. I can put my custom code for 2d overlays, 3d scene rendering and input handling now. I haven’t managed to add FSAA support yet. ( shame on me 😉 ). This could be quicker, but testing took a lot time.

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